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Versus Revival

Versus Revival

A Roblox experience owned by Donk Inc..

ShooterENsurvival horrorzombie apocalypseco-op shooter

Versus Revival is a shooter experience created on 2023-10-06. It has accumulated 5,793,044 lifetime visits and 33,135 favorites. The game holds a 77% like percentage. Currently, zero users are playing. The experience draws inspiration from Left 4 Dead 2's Versus Gamemode, Reason 2 Die, and Bloody Battle. Players survive Infected waves or eliminate Survivors.

Description (written by the developer; not a statement by this register)

Version 2.2.2a HEY! SHIFT LOCK IS LEFT ALT!!! Your main objective is to do whatever it takes to survive the never ending waves of Infected as a Survivor, or kill all remaining Survivors as an Infected. Heavily Inspired by Left 4 Dead 2's Versus Gamemode, Inspirations to Reason 2 Die and Bloody Battle. Updates may be little and far apart. Quality Of Life.

Last updated by the developer 1 Aug 2026, 14:58 UTC.

0
playing (measured 10 Aug 2026, 19:52 UTC)
5,793,044
lifetime visits
77%
liked (10,166 👍 / 3,071 👎)
33,115
favourites (5.7 per 1k visits)
6 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:5211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unique Zombies
250 R$
More Emote Slots
99 R$
2x Votes
75 R$
Emote As Infected
50 R$
Reez-Its
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,033,591 · 46.9% win
Destined To Die · other222,311 · 17.9% win
Infection Arises · progression193,445 · 20.1% win
Teamwork · social153,814 · 8.9% win
Safe For Now · other105,346 · 4.5% win
Savior · other99,689 · 6.7% win
Superior Reflexes · other49,325 · 0.00% win
Left Behind · other39,935 · 0.00% win
The Quick And The Dead · other33,350 · 6.7% win
Shot In Shame · other12,155 · 2.2% win
What A Nice Tree · other3,856 · 2.2% win
BIRTHDAY · other2,884 · 0.00% win
Forceful Entry · other2,216 · 0.00% win
True Warrior · other1,825 · 0.00% win
Ancient Fractured Power · other737 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3177no change
14 Aug 2026, 00:3077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

versusrevival.fandom.com2 active editors · 1,059 edits
111 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.