🏋️♂️Bench Press Simulator💥💪
A Roblox experience owned by Top Games Official.
SimulatorENfitnesspet companionsboss fights
Bench Press Simulator is a simulator experience created on 2023-10-06. It has recorded 4,429,530 lifetime visits and 8,741 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The description highlights weightlifting mechanics, boss fights, and pet companions.
Description (written by the developer; not a statement by this register)
💪Welcome to Bench Press Simulator!💪 👀Follow "ReturnConn" on Roblox! 👀👀 🏋️♂️ Lift weights and watch your character transform from a skinny newbie to a ripped bodybuilder! 💪💥 💼 Get rewarded for your hard work by collecting wins! Use your wins to unlock new bosses, equipment, and worlds! 💰💎 🏆 Fight the toughest bosses to dominate the leaderboard! 🥇🥈🥉 🎯 Unlock numerous achievements and show off your strength to the world! 🏆🌍 💥 Power up your gains by using special boosters that supercharge your workouts and break your record!⚡️📈 🤖 Train alongside adorable pets that provide unique benefits and keep you at the top! 🐶🏋️♂️ 📢 Compete, upgrade, and dominate the gym world! Are you ready to become the ultimate Bench Press Simulator champion? 💪🥇 Join the muscle madness today and see who lifts their way to the top! 🚀💥 Pets from Interbyte Studios
Last updated by the developer 21 Mar 2026, 21:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:13 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.