Toy Factory Experience🏭
A Roblox experience owned by Eggcellent Experiences.
HorrorENhorrorsurvivalnarrative
Toy Factory Experience🏭 is a horror game created on 2023-10-07. It has recorded 2,122,081 lifetime visits and 18,611 favorites. The experience holds an 89% like percentage. Currently, zero users are playing. The description outlines a narrative involving an abandoned factory and stormy nights with two endings.
Description (written by the developer; not a statement by this register)
[CH1] Toy Factory Experience 🏭 🎉CONGRATS! You just got a job at ToyTime Co. the leading company in producing toys for people all across the world. Except... you're working in the old and abandoned factory that was shut down for unknown reasons. As you progress you slowly uncover the dark secrets ToyTime Co. has been hiding from the world. Can YOU survive all 3 stormy nights while being hunted down❓ Currently 2 endings! (LIKE FOR MORE) Check out the shop for fun GAMEPASSES and TROLLS! 🛒 💖 Thanks for the support, join the group Eggcellent Experiences for IN-GAME perks & rewards! 🎁 Credit Jandrewr - Enemy Character Saefire - Game Icon Art Similar to: Home Alone Experience, The Gas Station Experience, The Office Experience, Moon Base Experience, Lighthouse Experience
Last updated by the developer 23 Dec 2023, 21:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.