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Project: Overdrive

Project: Overdrive

A Roblox experience owned by Alex Tech Inc..

HorrorENsci-fifacilityhorror

Description (written by the developer; not a statement by this register)

Welcome to the Fusion Research Institute! This Facility is the most advanced out of all Alex Technologies Facilities, located offshore on an island near the German coast. This Facility houses the newly built Plasma Particle Enrichment Reactor, which replaced the old Large Energy Reactor Mark 7, which was located here before the Facility was renovated. Renovation took about 4 years, and today is the first night shift. The day shift went as expected; nothing major happened. But will this be the case during the Nightshift? ATFRI is currently being revamped (Its Codename is Project Overdrive). At this time, we are at Phase 1, which only adds the Core, Core Startup, a semi-functional Control Room and NOT MORE! Other features will come out with Phase 2. Credits: Alexkist (Project Lead) SlayerNotJosh (Team Lead) Ichhausehier (Scripting) Fomich42 (Particles and Scripting) davidgensupr2 (Modeling and Designing) awakeappled (Particles and Modelling) churo98789 (Scripting)

Last updated by the developer 30 Jun 2026, 16:37 UTC.

0
playing (measured 10 Aug 2026, 20:34 UTC)
5,669
lifetime visits
89%
liked (48 👍 / 6 👎)
75
favourites (13.2 per 1k visits)
8 October 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

[SOON] Welcome to the Institute! · welcome0 · 0.00% win
[SOON] The Reactors Rise... · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.