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Zombie Hunters

Zombie Hunters

A Roblox experience owned by OMG - One More Games.

ShooterENsurvivalshooterapocalyptic

Zombie Hunters is a shooter experience created on 2023-10-09. It has recorded 34,141,086 lifetime visits and 96,268 favorites. The game holds a 90% like percentage. Currently, zero users are playing. The experience features zombie combat mechanics within an apocalyptic setting.

Description (written by the developer; not a statement by this register)

🧟‍♂️🔫 OPEN BETA🔫 🧟‍♂️ Welcome to the Zombie Hunters! Survive a apocalyptic world. Defeat the scary and diverse zombies using a variety of powerful guns and skills! Loot lots of items in stages and get skills in skill shop. 👥 Join the group for +20% Bonus Exp! www.roblox.com/groups/15998317 👍Thumbs up and favorite for more quality updates!🌟 KEY [Q] - Dash [Z] - Use potion 🎮 Play now and experience the thrill of zombie hunting in 'Zombie Hunters'! Can you become the true hero in this world? Developer: XtraCilantro Artist: XtraAvocado, XtraKimchi Manager: V_Pro4

Last updated by the developer 29 Jul 2026, 12:11 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
34,141,086
lifetime visits
90%
liked (48,727 👍 / 5,638 👎)
96,172
favourites (2.8 per 1k visits)
9 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hunter Pass [Season 1]
879 R$
Beta Pass
879 R$
Loot X2
879 R$
VIP
749 R$
Exp X2
579 R$
Mastery X2
479 R$
Super Lucky
479 R$
Money X2
379 R$
Lucky
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,895,893 · 70.6% win
Area1 Easy · progression2,514,228 · 5.9% win
Area1 Medium · progression758,292 · 0.00% win
Area1 Hard · progression256,204 · 0.00% win
Area1 Hell · progression144,443 · 0.00% win
Area1 Hardcore · progression68,408 · 0.00% win
Area2 Easy · progression55,047 · 0.00% win
Area2 Medium · progression52,241 · 0.00% win
Area2 Hard · progression37,464 · 0.00% win
Area2 Hell · progression21,341 · 0.00% win
Area2 Hardcore · progression13,090 · 0.00% win
Area3 Easy · progression12,911 · 0.00% win
Area3 Medium · progression7,826 · 0.00% win
Area3 Hard · progression4,871 · 0.00% win
Area3 Hell · progression3,308 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:1890no change
23 Aug 2026, 15:0690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.