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[⭐RELEASE!] Punch Wall Simulator!

[⭐RELEASE!] Punch Wall Simulator!

A Roblox experience owned by The Alpha Studios.

SimulatorENclickerpet collectionupgrade mechanics

Description (written by the developer; not a statement by this register)

👊Welcome to Punch wall Simulator 🏋️TRAIN and get stronger ✨PUNCH bricks to win 🐶HATCH pets and find HUGEs and secrets 👊CRAFT and upgrade equipment to hit harder ⭐COLLECT and discover 40+ gloves! 🌎 EXPLORE new worlds! Fight enemies and click fast to gain damage in this Punch Simulator which combines clicker, simulator, and collect pet features! Explore the world and create your own Adventure while you get stronger! Premium players get +20% gems +10% luck! 👍LIKE THE GAME FOR MORE UPDATES!! ❤️❤️

Last updated by the developer 11 Oct 2023, 06:43 UTC.

0
playing (measured 11 Aug 2026, 08:46 UTC)
643
lifetime visits
85%
liked (11 👍 / 2 👎)
6
favourites (9.3 per 1k visits)
9 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
2x Kicking Speed
299 R$
2x Strength
299 R$
+2 Pets equipped
199 R$
2x Wins
199 R$
Lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Area 2 · progression71 · 0.00% win
Area 3 · progression31 · 0.00% win
Area 4 · progression19 · 0.00% win
Area 5 · progression13 · 0.00% win
Area 6 · progression13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.