Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Five Nights At Petiole

Five Nights At Petiole

A Roblox experience owned by The Mountain Games.

HorrorENhorroranimatronicssurvival

Description (written by the developer; not a statement by this register)

Five Nights At Petiole [FNAP] is the game where you'll have to survive five nights or more with a lot of animatronics Disclaimer: This game is still in beta and there's may be a bugs and a lot of unfinished things. Report any bugs to the group. -22.11.23 Added functional Calendar. Added Shop in the Main Menu. --21.11.23 Reworked table models. Changed Lemon4ik to the Timoxa in Custom Menu. Added Lemon4ik's Ability to block doors. This is a fan game of Scott Cawthon's FNAF.

Last updated by the developer 29 Dec 2025, 14:39 UTC.

0
playing (measured 15 Aug 2026, 12:01 UTC)
394
lifetime visits
100%
liked (9 👍 / 0 👎)
9
favourites (22.8 per 1k visits)
10 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 12:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

StoTkup's Plushie
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!95 · 0.00% win
First Night completed · progression27 · 0.00% win
Screamer Encounter · collection19 · 0.00% win
Last Night completed · progression9 · 0.00% win
Veteran Night · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.