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[SoAS] Anonymous' Cool Steeples [EToH]

[SoAS] Anonymous' Cool Steeples [EToH]

A Roblox experience owned by COOLIO !.

ObbyENsteepleno checkpointsTowers of Hell fangame

Description (written by the developer; not a statement by this register)

hi Welcome to An0nymous' Cool Steeples, a steeple based obby game where you ascend (or descend... sometimes) an obby without checkpoints. These obbies can range from moderately simple and forgiving steeples to absolute pain. This is a fangame of the game Juke's Towers of Hell, which you can play in the link down below. https://www.roblox.com/games/8562822414/Jukes-Towers-of-Hell if you exploit you're bad lol

Last updated by the developer 18 Mar 2026, 22:26 UTC.

0
playing (measured 14 Aug 2026, 11:18 UTC)
3,710
lifetime visits
91%
liked (43 👍 / 4 👎)
99
favourites (26.7 per 1k visits)
11 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 11:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Soda
99 R$
Tip?
29 R$
T-Pose
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to An0nymous' Cool Steeples! · welcome975 · 100.0% win
Beat the Steeple of Optional Guidance · progression415 · 0.00% win
Beat the Steeple of Simple Evaluations · progression217 · 0.00% win
This isn't a steeple..? · secret195 · 0.00% win
Beat The Steeple of Indolent Sections · progression125 · 0.00% win
Beat the Steeple of Soaring Pastel · progression89 · 0.00% win
Beat the Steeple of Dangerous Adventures · progression85 · 0.00% win
Beat the Steeple of Claustrophobic Enhancements · progression68 · 0.00% win
Beat the Steeple of Classic Moments · progression67 · 0.00% win
Beat the Steeple of Pretty Rushed Obstacles · progression62 · 0.00% win
Beat the Steeple of Feelin' Rhythm · progression48 · 0.00% win
Beat the Steeple of Insecure Tranquility · progression42 · 0.00% win
Beat the Tower of Mistake after Mistake · progression33 · 0.00% win
Beat the Steeple of Fragmented Agony · progression27 · 0.00% win
Beat the Steeple of Disastrous Situations · progression19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.518 August 2026 — 90 % liked27 October 2026 — 91 % liked18 August 202627 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 09:3891+1
18 Aug 2026, 05:1690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.