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Mining Tycoon πŸ’Ž

Mining Tycoon πŸ’Ž

A Roblox experience owned by Profit Prodigies.

TycoonENTycoonMiningPets

Mining Tycoon πŸ’Ž is a Roblox experience in the tycoon genre, created on 2023-10-11. The game has recorded 2,983,405 lifetime visits, 6,516 favorites, and a 90% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Mining Tycoon! Embark on your thrilling mining adventure, where state-of-the-art factories drop precious ores for you to collect and refine into sparkling gemstones! Can you rise to become the ultimate Ore Tycoon in this captivating and immersive game? πŸ‘₯ Join our community for an exclusive +25% Cash Bonus! https://www.roblox.com/groups/13076841 πŸ† Premium Perks: Enjoy a +10% Cash Bonus! 🌟- Extract Valuable Ores from your cutting-edge Factory... πŸ’°- Collect ores and place them into the Furnace to transform them into priceless gemstones! πŸ’Ό- Invest in Factory Upgrades to unlock the most lucrative Ores! πŸ’Ž- Rebirth your journey for quicker access to superior Ores! 🐾- Use Gems to summon enchanting Pets to aid you on your Tycoon quest! ⚠️ If you're having a fantastic time, show your support with a thumbs up πŸ‘! Tags: Mining, Mine, Ores, Tycoon, Gems, Cash, Pets, Factory, Gemstones, Diamonds, Craft, Smelt, Furnace Pets developed by Interbyte Studios

Last updated by the developer 16 Dec 2024, 11:31 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
2,983,405
lifetime visits
90%
liked (8,320 πŸ‘ / 897 πŸ‘Ž)
6,508
favourites (2.2 per 1k visits)
11 October 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Super Upgrader
549 R$
x2 Cash
299 R$
Auto Sell
229 R$
Ore Control
199 R$
x2 Ores
199 R$
Auto Smelt
199 R$
x2 Ore Limit
169 R$
Speed Shoes
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome741,399 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 β€” 90 % liked3 September 2026 β€” 90 % liked23 October 2026 β€” 90 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:0590no change
3 Sept 2026, 06:0090no change
14 Aug 2026, 05:5290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.