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Ocean War

Ocean War

A Roblox experience owned by Flameworks Studio.

ShooterENnaval combatmultiplayerstrategy

Description (written by the developer; not a statement by this register)

In this all out ocean war game, the objective is to destroy the enemy's harbor before they destroy yours! Take a variety of ships and aircraft into combat and achieve map domination for a total victory! 💸 Active roblox premium members get all gamepasses for free! 📱 Mobile and tablet devices compatible! ⚔️ Over 12 weapons/utilities and 12 vehicles to combat with! 🌏 Play on 3 different maps each with their own twist! 🕐 Frequent server start ups hosted by our staff team! ⭐ Join to get a supporter chat tag! ⭐ https://www.roblox.com/groups/32769633/Flameworks-Studio#!/about

Last updated by the developer 2 Sept 2024, 17:56 UTC.

0
playing (measured 10 Aug 2026, 22:49 UTC)
1,275
lifetime visits
60%
liked (6 👍 / 4 👎)
10
favourites (7.8 per 1k visits)
11 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coins
199 R$
Aircraft Carrier
199 R$
Battleship
199 R$
RPG
109 R$
Parachute
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Impressions · welcome991 · 0.00% win
1 Score · progression60 · 0.00% win
1 Win · progression15 · 0.00% win
25 Score · progression5 · 0.00% win
Killed the owner! · other0 · 0.00% win
10 Wins · progression0 · 0.00% win
Loaded Out · collection0 · 0.00% win
50 Wins · progression0 · 0.00% win
100 Score · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.