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🏰 Sponge's Kingdom!  πŸ’œ

🏰 Sponge's Kingdom! πŸ’œ

A Roblox experience owned by Sponges Kingdom!.

RoleplayENSpongeBob IPRoleplayKingdom/Castle

Description (written by the developer; not a statement by this register)

πŸ’œπŸ° Welcome to Sponges Kingdom! πŸ°πŸ’œ πŸ‘‘ Join the group to get a job! πŸ‘‘ πŸŽ‰Sponges Kingdom is Now released!! Invite your friends and have fun! πŸ”± In our Kingdom, everyone is given a second chance to change and do better. πŸ”± πŸ“’ Join our community server linked in the group to hear important announcements and see game leaks from the owner! πŸ“’ πŸ’œπŸ’™πŸ°πŸ’™πŸ’œ πŸ“Œ Credits to @77Nickpcoco a few scripts and basically starting this kingdom in v1! πŸ“Œ Credits to @Thegaestcow and @aexrisa for our wonderful icons! Tags: kingdom castle fun friendly working cafe roleplay rp peaceful relaxing

Last updated by the developer 4 Aug 2026, 00:11 UTC.

0
playing (measured 12 Aug 2026, 09:17 UTC)
11,620
lifetime visits
88%
liked (59 πŸ‘ / 8 πŸ‘Ž)
39
favourites (3.4 per 1k visits)
12 October 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:172first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP Plus
500 R$
Private AFK Room
175 R$
Drinks Command
150 R$
Toilet Spawn
150 R$
Super Speed!
150 R$
Tiny Gamepass
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Sponges Kingdom! Β· welcome425 Β· 47.1% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

87918916 August 2026 β€” 91 % liked5 September 2026 β€” 89 % liked15 September 2026 β€” 87 % liked25 September 2026 β€” 88 % liked5 October 2026 β€” 88 % liked15 October 2026 β€” 88 % liked25 October 2026 β€” 88 % liked8816 August 202625 October 2026
7 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 86–92 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 22:3388no change
15 Oct 2026, 22:2288no change
5 Oct 2026, 22:2188no change
25 Sept 2026, 22:2088+1
15 Sept 2026, 21:5187-2
5 Sept 2026, 21:4989-2
16 Aug 2026, 21:4891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.