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[QQL] Kokyu Battlegrounds

[QQL] Kokyu Battlegrounds

A Roblox experience owned by BlueTruth.

Fighting & PvPENanimefightingroleplay

[QQL] Kokyu Battlegrounds is a fighting-pvp Roblox experience created on 2023-10-13. The game currently has 2 players online. It has accumulated 3,123,744 lifetime visits, 24,720 favorites, and a 74% like percentage.

Description (written by the developer; not a statement by this register)

Choose to become a demon or a demon slayer! Fight against your friends and become a legend! You can play on any device. 🖥️ F - block E - breath G - Awakening mode Q - dash (while ragdolled) - evasive B - Grip V - Carry Double tap w - Run Left click - Punch 📱 Buttons on screen 🎮 Guide on screen Battlegrounds Game

Last updated by the developer 22 Jul 2026, 02:49 UTC.

2
playing (measured 10 Aug 2026, 22:21 UTC)
3,123,744
lifetime visits
74%
liked (5,737 👍 / 2,060 👎)
24,742
favourites (7.9 per 1k visits)
13 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
399 R$
Private Servers+
299 R$
Kill Sound
199 R$
Extra Emote Slots
99 R$
Awakening Outfit+
99 R$
Sun Haori
99 R$
Custom Lantern Color
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3374no change
14 Aug 2026, 05:3374first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.