Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Lucid

Lucid

A Roblox experience owned by Ortho Games.

HorrorENhorrornightmareminigame

Description (written by the developer; not a statement by this register)

A office lays quiet, cast in shadow and misery. Piece together fragments of yourself through computers scattered about. But be wary, the nightmare roams... (There are 5 endings that depend on how you play each minigame) *For Best Experience* -Use Headphones -Graphics 3 or above "This game was made in 10 days for the RSC Game Jam: Theme-Nightmare" Things are gonna break... ⚠️WARNING⚠️ This game contains flashing lights and loud noises. *Controls* Sprinting: LeftShift (PC) or Left Stick Button (Gamepad) Flash: Click (PC), Tap (Mobile), X / A (Playstation / XBOX)

Last updated by the developer 4 May 2026, 02:52 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
260,300
lifetime visits
94%
liked (3,044 👍 / 189 👎)
14,114
favourites (54.2 per 1k visits)
13 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:381first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Weakness · other3,262 · 0.00% win
Denial · other1,306 · 0.00% win
Hate · other483 · 0.00% win
Endearment · other383 · 0.00% win
Acceptance · other63 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:3394no change
15 Aug 2026, 02:1794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

lucid.fandom.com1 active editors · 4,132 edits
101 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.