Lucid
A Roblox experience owned by Ortho Games.
HorrorENhorrornightmareminigame
Description (written by the developer; not a statement by this register)
A office lays quiet, cast in shadow and misery. Piece together fragments of yourself through computers scattered about. But be wary, the nightmare roams... (There are 5 endings that depend on how you play each minigame) *For Best Experience* -Use Headphones -Graphics 3 or above "This game was made in 10 days for the RSC Game Jam: Theme-Nightmare" Things are gonna break... ⚠️WARNING⚠️ This game contains flashing lights and loud noises. *Controls* Sprinting: LeftShift (PC) or Left Stick Button (Gamepad) Flash: Click (PC), Tap (Mobile), X / A (Playstation / XBOX)
Last updated by the developer 4 May 2026, 02:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:38 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 02:33 | 94 | no change |
| 15 Aug 2026, 02:17 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.