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πŸ› οΈν•œκ΅­ λΆ€λŒ€πŸ› οΈ

πŸ› οΈν•œκ΅­ λΆ€λŒ€πŸ› οΈ

A Roblox experience owned by νƒ€μž„ μŠ€νŠœλ””μ˜€!.

RoleplayKOmilitary roleplayKorean militaryhierarchy simulation

Description (written by the developer; not a statement by this register)

ν•œκ΅­ λΆ€λŒ€λŠ” ν…ŒλŸ¬λ₯Ό μ΅œλŒ€ν•œ 막을렀고 λ…Έλ ₯ν•˜κ³  있고 μ΅œλŒ€ν•œ ν”Œλ ˆμ΄ ν•˜μ‹œλŠ” μœ μ €λ“€μ—κ²Œ ν”Όν•΄κ°€ κ°€μ§€ μ•Šλ„λ‘ μ œμž‘ν•˜μ˜€μŠ΅λ‹ˆλ‹€.우리 λΆ€λŒ€λŠ” μ„œλ‘œλ₯Ό μ‘΄μ€‘ν•˜λŠ” λΆ€λŒ€μ΄λ©° 상관도 ν›„μž„μ—κ²Œ μ‘΄λŒ€λ₯Όν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€ 만일 μ΄κ·œμΉ™μ„ μ•ˆμ§€μΌ°μ„μ‹œ 그에따λ₯Έ μ²˜ν˜•μ΄ μ£Όμ–΄μ§‘λ‹ˆλ‹€.

Last updated by the developer 26 Oct 2025, 00:21 UTC.

0
playing (measured 11 Aug 2026, 07:20 UTC)
23,324
lifetime visits
36%
liked (35 πŸ‘ / 61 πŸ‘Ž)
15
favourites (0.6 per 1k visits)
14 October 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

money
4,010 R$
money
4,000 R$
μ˜ˆλΉ„ 개발자 패슀
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

참가상 γ…‹γ…‹γ…‹γ…‹1

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.