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just a white room

just a white room

A Roblox experience owned by no effort experiences.

Social & hangoutENhangoutsocialminimalist

Description (written by the developer; not a statement by this register)

⚪ it's just a white room. Hangout, socialize & make new friends in a white room! ⭐ Please consider liking and favoriting the game for more updates, also join our group for free in-game perks! https://www.roblox.com/groups/33240261/no-effort-experiences Premium Users get 1.25x time! Programming: @intricacies Map & Models: @LuciusEscalus UI Design: @dytebtw GFX Artwork: @RealSwiftify

Last updated by the developer 8 May 2024, 21:43 UTC.

0
playing (measured 13 Aug 2026, 05:23 UTC)
4,207
lifetime visits
92%
liked (292 👍 / 25 👎)
27
favourites (6.4 per 1k visits)
14 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Item Inserter
200 R$
Piggyback
150 R$
x4 Time
150 R$
RGB Room
100 R$
x2 Time
50 R$
Commands
29 R$
Image Sign
15 R$
Text Sign
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,508 · 0.00% win
Meet a Developer · social529 · 0.00% win
100 Time · progression25 · 0.00% win
250 Time · progression16 · 0.00% win
500 Time · progression11 · 0.00% win
2,500 Time · progression10 · 0.00% win
1,000 Time · progression10 · 0.00% win
10,000 Time · progression8 · 0.00% win
5,000 Time · progression8 · 0.00% win
50,000 Time · progression7 · 0.00% win
25,000 Time · progression7 · 0.00% win
100,000 Time · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.