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Halloween Night Experience🧛

Halloween Night Experience🧛

A Roblox experience owned by Eggcellent Experiences.

HorrorENhorrorsurvivalmultiple endings

Halloween Night Experience🧛 is a horror game created on 2023-10-14. It has recorded 1,763,043 lifetime visits and 17,896 favorites. The experience holds an 87% like percentage. Currently, zero users are playing. The description notes a convenience store setting with a masked killer and four possible endings.

Description (written by the developer; not a statement by this register)

[CH2] The Halloween Night Horror Experience 🧛 Years after the terrifying experience you had at the Toy Factory, you find yourself working a new job at a convenience store, on Halloween Night 🎃 Everything is going well until you read the local news paper... there is a masked killer on the loose in your town... and he isn't looking for candy. 🪓 Will you survive or become the serial killer's next victim❓ Currently 4 endings! Try to find them all in this thrilling experience! Check out the shop for fun GAMEPASSES and WEAPONS! 🛒 💖 Thanks for the support, join the group Eggcellent Experiences for IN-GAME perks & rewards! 🎁 Credit Jandrewr - CH1 Enemy Character (In Lobby) Saefire - Game Icon Art Similar to: Home Alone Experience, The Gas Station Experience, The Office Experience, Moon Base Experience, Lighthouse Experience, The Toy Factory Experience and The Night Shift Experience

Last updated by the developer 23 Dec 2023, 21:17 UTC.

0
playing (measured 10 Aug 2026, 14:17 UTC)
1,763,043
lifetime visits
87%
liked (3,646 👍 / 561 👎)
17,882
favourites (10.1 per 1k visits)
14 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Assault Rifle [STRONGEST GUN]
599 R$
Rocket Launcher💥 [INFINITE AMMO]
449 R$
[OP] Fling Sledgehammer
349 R$
Shotgun [POWERFUL]
329 R$
Pistol [GUN]
229 R$
[PERMANENT] Jumpscare Everyone
199 R$
Walk Faster
99 R$
Pumpkin Lantern [HALLOWEEN]
75 R$
Banana Peel [TROLL]
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,136,815 · 100.0% win
Died Ending · other173,438 · 0.00% win
BAD Ending · progression64,220 · 0.00% win
GOOD Ending · progression58,021 · 0.00% win
SECRET Ending · secret257 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:4787no change
14 Aug 2026, 10:4787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.