Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Folklore [HORROR]

Folklore [HORROR]

A Roblox experience owned by Red&Moon Corporation.

HorrorPTBrazilian FolkloreSurvival HorrorUrban Legends

Description (written by the developer; not a statement by this register)

"Folklore" is a horror game inspired by urban legends and creatures from Brazilian folklore. Explore cursed locations scattered throughout Brazil as you confront terrifying entities and uncover dark mysteries. Each chapter features new stories, creatures, and environments inspired by real places and Brazilian myths. ⚠️ WARNING This game contains: • Flashing lights • Loud sounds • Sudden jump scares • Intense horror atmosphere 🎮 CONTROLS SHIFT = Run (PC) L2 = Run (XBOX) 🔥 DEMO AVAILABLE NOW 👥 Join the RedMoon Corporation group for news and future updates: https://www.roblox.com/pt/communities/33253276/Red-Moon-Corporation 🐞Found bugs? Report them on our social media! Tags: Terror, Horror, Brazilian Folklore, Brazil, Multiplayer, Survival Horror, Mystery, Entities, Scares, Urban Legends

Last updated by the developer 9 Jul 2026, 19:20 UTC.

0
playing (measured 11 Aug 2026, 23:03 UTC)
21,281
lifetime visits
50%
liked (64 👍 / 65 👎)
843
favourites (39.6 per 1k visits)
14 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Completed ''Curiosity - Film 1 DEMO'' · progression2,425 · 17.1% win
"Folklore" Nightmare Film I [DEMO] Completed · progression0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5016 August 2026 — 50 % liked26 August 2026 — 50 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:3450no change
16 Aug 2026, 08:3350first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.