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🌸[UPDATE]🌸 Kingdom of Sakura

🌸[UPDATE]🌸 Kingdom of Sakura

A Roblox experience owned by Castella's Convenience Store.

Social & hangoutENhangoutroleplaypink aesthetic

Description (written by the developer; not a statement by this register)

🌸Welcome to Kingdom of Sakura!🌸 NEW UPDATE SOON !! ♡ This game is a HANGOUT game! We are making it a RP game with UI, Currency, and NPC'S This game is not Fully done right now and we don't have a scheduled dates for updates! You can find 3 Locations right now! Harmony Park, Sakura Café, and the Dreamy Pink Castle! We are soon releasing this game for permanent when its done!, and of course, you WILL find bugs! You can tell us on the group wall! and we will fix it! Enjoy! ❕UPDATE LOG❕ 🌸 MAY UPDATE ! - Revamped ground - Revamped Sakura Cafe shop - Removed valentines decor - Added new area for new location (Coming soon) - Added some brand new decorations!! The Sakura Cafe shop is broken, we are currently trying to fix it! That's all, Enjoy! Report any bugs to us on the group wall!! <3 -♡ Celine & Kim

Last updated by the developer 30 Jul 2026, 19:43 UTC.

0
playing (measured 7 Sept 2026, 18:45 UTC)
3,162
lifetime visits
80%
liked (16 👍 / 4 👎)
33
favourites (10.4 per 1k visits)
15 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100 Donation!
100 R$
50 Donation
50 R$
10 Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta tester! · other141 · 0.00% win
You Played! · welcome141 · 0.00% win
Once upon a time.. · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.