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[CLASSIC VER] Halifax Bus Simulator

[CLASSIC VER] Halifax Bus Simulator

A Roblox experience owned by Atlantic Canada Inc.

SimulatorENbus drivingrealistic simulationpublic transit

Description (written by the developer; not a statement by this register)

NOTICE: ROBLOX Has updated their in game communications features. Due to these changes, you will only be able to talk to similar age groups in game. DISCLAIMER: This is a direct republish of the 2022 most memorable version of the game. Bugs / Broken aspects can be expected. This is publicly released for nostalgic purposes. A keyboard and mouse are required to operate buses in game. Experiencing performance issues? Create a free private server! You may see Advertisements within the game, which are not associated with our products or IP. ( Immersive Ad Technology ). DESCRIPTION: Welcome to Halifax Transit Simulator, based on a real transit service located in Halifax, Nova Scotia. Halifax Transit takes you various of places around The HRM in Nova Scotia, Including: Halifax, Dartmouth, Bedford, Sackville and more areas. We are unable to provide refunds for any purchase

Last updated by the developer 3 Aug 2026, 00:42 UTC.

0
playing (measured 10 Aug 2026, 21:04 UTC)
332
lifetime visits
100%
liked (12 👍 / 0 👎)
20
favourites (60.2 per 1k visits)
15 October 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:041first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10022 August 2026 — 100 % liked11 September 2026 — 100 % liked21 September 2026 — 100 % liked2 October 2026 — 100 % liked22 August 20262 October 2026
4 measurements spanning 41 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 10:05100no change
21 Sept 2026, 22:53100no change
11 Sept 2026, 19:52100no change
22 Aug 2026, 06:18100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.