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🐠🪸 THE REEF 🐬🪸

🐠🪸 THE REEF 🐬🪸

A Roblox experience owned by Sea Parrot.

RoleplayENocean survivalanimal roleplayapex predator

THE REEF is a roleplay experience created on 2023-10-15. It currently has 255 players online. The game has accumulated 19,728,051 lifetime visits. It holds 694,034 favorites. The like percentage is 90.

Description (written by the developer; not a statement by this register)

🔱🫧⦘ Welcome to The Reef, a game taking place in an enclosed coral reef where you can become all sorts of animals that inhabit it! ⚔️🦈⦘ Survive the night or become an apex predator! 🍼🐬⦘ Form schools or pods to make you safer! 👑🐋⦘ Unlock cool and rare skins from the store! 🦞🐠⦘ Interact with the realistically behaving NPC prey! » Join events - New features and limited skins will be obtainable! ⦗⭐ Favorite and like the game for more updates! 🐟👍⦘ --⦗Controls⦘-- Hold Shift - Sprint Hold Q and E - Up and Down Hold Space - Horizontal CTRL - Lock Mouse 1-10 - Emotes H - Hide UI Shift + P - Freecam (Private servers) 🏆 Developers: MajorGalah, SharkingAround, IrritatingFish ⚠️ Please report any data loss ⚠️ 🏷️ shark, fish, ocean, sea, fishing, jellyfish, turtle, whale, bloop, megalodon, roleplay, simulator, orca, island, tropical, penguin, crab, lobster, seal, squid, octopus, underwater, deep sea, thalassophobia, prehistoric, mosasaurus, water, frutiger, aquarium, scuba, diving

Last updated by the developer 21 Aug 2026, 14:52 UTC.

90
playing (measured 21 Aug 2026, 21:50 UTC)
19,838,964
lifetime visits
90%
liked (27,325 👍 / 2,897 👎)
705,624
favourites (35.6 per 1k visits)
15 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9045827410 August 2026 — 458 players21 August 2026 — 104 players21 August 2026 — 90 players10 August 202621 August 2026
3 measurements spanning 11 days, net -368. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–513 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5090-14
21 Aug 2026, 20:54104-354
10 Aug 2026, 15:17458first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mosasaurus
799 R$
Helicoprion
399 R$
Gold skins
399 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to the reef! · welcome6,834,658 · 66.9% win
Winter · other820,297 · 0.00% win
Halloween · other683,886 · 0.00% win
Netted · other22,711 · 0.00% win
a porpoises tail · other3,555 · 0.00% win
Found Nemo! · collection3,157 · 0.10% win
Migaloo · other314 · 0.00% win
Why so blue? · other62 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked21 August 2026 — 90 % liked21 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
4 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:4790no change
21 Aug 2026, 21:5090no change
21 Aug 2026, 20:5490no change
13 Aug 2026, 16:4790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.