*DO NOT PLAY* *THE SCARIEST GAME ON ROBLOX!*
A Roblox experience owned by Goofy Green Block.
HorrorENhorrorcreepypastasurvival
The experience titled *DO NOT PLAY* *THE SCARIEST GAME ON ROBLOX!* is a horror genre game created on 2023-10-15. It has accumulated 16,687,257 lifetime visits and 31,156 favorites. Currently, zero users are playing. The title holds a 49% like percentage. The description references various horror characters and tags, including Sonic.exe, Jeff the Killer, and Slenderman, alongside gameplay elements like survival and obby.
Description (written by the developer; not a statement by this register)
the scariest game on roblox ever! this will haunt you! [FREE VIP SERVERS!] tags sonic exe, exe, jeff the killer, slenderman, rainbow friend, nextbot, doors, creepy, scary game, very scary, free card, area 51, survive, killers, obbyy, fnf, exe, fnaf, piggy, do not, simulator, tycoon, anime, bendy, horror, squid game, obby, scary obby, survival, brookhaven, mickey mouse horror, tocreepypasta, granny, do not play, 3 am, spookeleton, skeleton, zombie, military base
Last updated by the developer 29 Dec 2025, 07:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:47 | 49 | no change |
| 13 Aug 2026, 17:18 | 49 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.