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SplashVerse(UPDATED)

SplashVerse(UPDATED)

A Roblox experience owned by Splash Studiosx.

RoleplayENrole-playingstory campaignSplashToons IP

SplashVerse(UPDATED) is a roleplay experience created on October 15, 2023. The game features a combat system and character role-playing mechanics. It has accumulated 1,930,032 lifetime visits and 2,333 favorites. Currently, one user is playing. The experience holds an 86% like percentage.

Description (written by the developer; not a statement by this register)

Experience the SplashToons universe from your point of view. from Role playing as your favorite characters with their signature moves to fully playing their story campaigns and making their choices. combat system is out. to get into it. you will see a party. u can invite your friends or other people to join you Campaign coming soon feel free to film if u want. just credit the game in description

Last updated by the developer 14 Apr 2026, 22:49 UTC.

1
playing (measured 10 Aug 2026, 22:45 UTC)
1,930,032
lifetime visits
86%
liked (690 👍 / 115 👎)
2,339
favourites (1.2 per 1k visits)
15 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:451first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip Gamepass
125 R$
freecam
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome552,496 · 44.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:3286no change
24 Aug 2026, 09:5086no change
14 Aug 2026, 09:4986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.