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Would You Rather 2

Would You Rather 2

A Roblox experience owned by zGames.

Social & hangoutENsocial deductionchoice-basedpet collection

Would You Rather 2 is a social-hangout experience created on 2017-12-29. The game has accumulated 17,827,076 lifetime visits and 83,424 favorites. It maintains a 76% like percentage. Currently, zero users are playing the experience. The description notes updates from April 30, 2020, including fixes for loading screens and sound glitches.

Description (written by the developer; not a statement by this register)

Big thanks to AlienDai for their inspiration to make this game! Check out their game here: https://www.roblox.com/games/845649531/Would-You-Rather --[WHATS NEW?]-->>4/30/2020<<-- -Fixed loading screen -Fixed sound glitch 💰 PLAY THIS NEW WYR2 UPDATE AND GET 5,000 FREE COINS! 💰 Remember to join zGames for an extra 500 coins & Free VIP & get +150 coins for every round you play! 🔥 Would you rather? What do you think? The choice is yours! Pick your side and enjoy the game with items from the shop, and don't forget to grab you a pet! 🐕 Come back everyday to receive your 1.25k free coins! Don't forget to leave a like 👍 and a favorite! ⭐

Last updated by the developer 14 Jan 2025, 21:55 UTC.

0
playing (measured 10 Aug 2026, 17:00 UTC)
17,827,076
lifetime visits
76%
liked (14,340 👍 / 4,611 👎)
83,421
favourites (4.7 per 1k visits)
29 December 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Grapple Hook
287 R$
Web Slinger
210 R$
Pet Ability
125 R$
SUPER VIP [ON SALE!]
75 R$
Radio Ability
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played WYR2! · welcome9,274,232 · 100.0% win
You have met the Creator! · welcome10,369 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0876no change
13 Aug 2026, 17:0476first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.