Would You Rather 2
A Roblox experience owned by zGames.
Social & hangoutENsocial deductionchoice-basedpet collection
Would You Rather 2 is a social-hangout experience created on 2017-12-29. The game has accumulated 17,827,076 lifetime visits and 83,424 favorites. It maintains a 76% like percentage. Currently, zero users are playing the experience. The description notes updates from April 30, 2020, including fixes for loading screens and sound glitches.
Description (written by the developer; not a statement by this register)
Big thanks to AlienDai for their inspiration to make this game! Check out their game here: https://www.roblox.com/games/845649531/Would-You-Rather --[WHATS NEW?]-->>4/30/2020<<-- -Fixed loading screen -Fixed sound glitch 💰 PLAY THIS NEW WYR2 UPDATE AND GET 5,000 FREE COINS! 💰 Remember to join zGames for an extra 500 coins & Free VIP & get +150 coins for every round you play! 🔥 Would you rather? What do you think? The choice is yours! Pick your side and enjoy the game with items from the shop, and don't forget to grab you a pet! 🐕 Come back everyday to receive your 1.25k free coins! Don't forget to leave a like 👍 and a favorite! ⭐
Last updated by the developer 14 Jan 2025, 21:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 17:08 | 76 | no change |
| 13 Aug 2026, 17:04 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.