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amikaverse [NEW! SALON TYCOON] πŸ’–

amikaverse [NEW! SALON TYCOON] πŸ’–

A Roblox experience owned by loveamika.

TycoonENsalontycoonbrand_ip

Amikaverse [NEW! SALON TYCOON] is a Roblox tycoon experience created on October 16, 2023. The game has accumulated 2,062,345 lifetime visits and 8,918 favorites. It maintains an 82% like percentage. Currently, zero users are playing. The title features salon and gardening mechanics within the amikaverse theme.

Description (written by the developer; not a statement by this register)

🧑 welcome to the amikaverse, where creativity meets haircare magic! πŸͺβœ¨ immerse yourself in a world where besties, pro stylists + haircare enthusiasts unite to celebrate the joy + beauty of all things amika. πŸ’ˆ sharpen your skills as a stylist in the salon. 🌱 cultivate + harvest essential amika ingredients in the community garden. 🌏 care for the amikaverse environment by collecting + recycling special packaging pieces. πŸ‘― meet your bestie! πŸ§‘β€πŸŽ¨ craft your own personalized product, supercharged for enhanced benefits. πŸ„ bounce your way to the top of the enchanting mushroom forest. πŸ›οΈ explore Brooklyn + the shop for dream hair UGC. 🌈 visit the community center + make new friends. 🌟 complete achievements + come back each day for FREE UGCs + amika bux! blast off to an alternate hair reality in the amikaverse ✨✨✨ πŸ’– 🧑 πŸ’– 🧑 πŸ’– this experience may contain advertising. items and features may require payment. built by Obsess. brought to you by amika.

Last updated by the developer 6 Jan 2026, 23:41 UTC.

0
playing (measured 10 Aug 2026, 20:01 UTC)
2,062,345
lifetime visits
82%
liked (4,933 πŸ‘ / 1,071 πŸ‘Ž)
8,907
favourites (4.3 per 1k visits)
16 October 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Auto-Collect
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8214 August 2026 β€” 82 % liked3 September 2026 β€” 82 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:0382no change
14 Aug 2026, 09:1682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.