Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Obby But Limited Jumps 🏆

Obby But Limited Jumps 🏆

A Roblox experience owned by Eggcellent Obby.

ObbyENparkourlimited mechanics100 stages

Description (written by the developer; not a statement by this register)

[NEW!] Welcome to Obby But You Have Limited Jumps ⭐ Embark on the journey to complete this obby with FUN 100 STAGES! This isn't any ordinary obby though... on each stage you are given a certain amount of jumps to complete that specific stage with, so don't waste any of those precious jumps! You can reset your character to get your jumps back, if you accidently mess up! Like the game + join our group EGGCELLENT OBBY for world 2 + more updates! 🌎 Credits: MrRatAck - Scripting, building, UI Fimuch1Dev - Helped build stages This game is still in testing! 💻 Similar to: Obby, Obby But You're On A Bike, Obby But, Obby But You're An Ice Cube, Obby But You Can't Jump, Fun Obby, Hard Obby

Last updated by the developer 25 Oct 2025, 07:41 UTC.

0
playing (measured 13 Aug 2026, 03:02 UTC)
51,709
lifetime visits
56%
liked (48 👍 / 37 👎)
81
favourites (1.6 per 1k visits)
16 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE Jumps
399 R$
Starter Pack Bundle
399 R$
DOUBLE Victories
299 R$
DOUBLE Jump Height
269 R$
Super Speed
249 R$
Banana Peel Troll
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome42,447 · 0.00% win
Complete World 1! 🌎 · progression185 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5615 August 2026 — 56 % liked14 October 2026 — 56 % liked15 August 202614 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 23:1556no change
15 Aug 2026, 17:3456first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.