Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW!] Jelly Clash Simulator

[NEW!] Jelly Clash Simulator

A Roblox experience owned by Kamal Games Studio.

SimulatorENsimulatorbattle royalecollectible skins

Description (written by the developer; not a statement by this register)

👋 Welcome to Jelly Clash Simulator! Earn points ao defeat players and become the strongest jelly, fight to survive and stay at the top of the rankings 🕔 New Update Coming Soon 🌍 Explore the jelly universe 📦 Open boxes to unlock new skins ♻️ Recycle your skins to get crystals 🔥 Fight against other players and earn your points

Last updated by the developer 7 Dec 2024, 00:53 UTC.

0
playing (measured 12 Aug 2026, 13:49 UTC)
5,540
lifetime visits
85%
liked (41 👍 / 7 👎)
31
favourites (5.6 per 1k visits)
18 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jump
699 R$
Ghost
699 R$
Auto Walk
599 R$
8x Box Open
399 R$
Ultra Luck
399 R$
Big Storage
249 R$
2x Points
199 R$
Super Luck
189 R$
Vip
129 R$
2x Crystals
127 R$
3x Box Open
119 R$
Luck
99 R$
Magnet
99 R$
Fast Open
99 R$
Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Jelly Clash Simulator · welcome2,352 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.