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[๐Ÿ•Š๏ธ In-Dev ] Ro:ZERO

[๐Ÿ•Š๏ธ In-Dev ] Ro:ZERO

A Roblox experience owned by Bizaah Studios.

RacingENRe:ZERO IPTime Loop MechanicCharacter Customization

Description (written by the developer; not a statement by this register)

๐Ÿ•Š๏ธใ€Œ Version: 0.7.1 - Pre Alpha ใ€ In Ro:ZERO, you'll find yourself in many unfair and dangerous situations. Fortunately, you possess the ability to 'Return by Death,' which rewinds time when you die. Develop your character with a vast range of customizations, upgrades, and abilities. Re:ZERO -Starting Life in Another World- is owned by Tappei Nagatsuki and KADOKAWA. Please support the official release. RO:ZERO is a fan-made project and is not affiliated with or endorsed by the original creators or publishers. tags: re zero , Re Zero , rezero , re:zero , rozero , ro:zero , ROZERO , RO:ZERO , Ro:ZERO , ReZero

Last updated by the developer 11 Apr 2026, 02:30 UTC.

0
playing (measured 10 Aug 2026, 21:00 UTC)
68,610
lifetime visits
95%
liked (3,090 ๐Ÿ‘ / 148 ๐Ÿ‘Ž)
7,466
favourites (108.8 per 1k visits)
18 October 2023
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Beginning Of The End. ยท welcome0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

9515 August 2026 โ€” 95 % liked25 August 2026 โ€” 95 % liked24 October 2026 โ€” 95 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 94โ€“96 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 20:1795no change
25 Aug 2026, 15:0595no change
15 Aug 2026, 14:4895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.