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Solitaire: a chill card game ♠️

Solitaire: a chill card game ♠️

A Roblox experience owned by UpYup.

Card & boardENcard gamecollectionpets

Solitaire: a chill card game ♠️ is a card-board experience created on 2023-10-18. It has 3,678,475 lifetime visits, 29,959 favorites, and a 73% like percentage. Currently, 55 players are active.

Description (written by the developer; not a statement by this register)

Welcome to Solitaire! A classic card game remade on Roblox. 🃏 Battle quirky new NPCs in zero gravity, enchanted woods, and sugar-fueled arenas. 💥 Unlock 60 brand new card packs 💰 Win coins, earn special decks, and build your collection! 🐶 Earn and collect pet pals

Last updated by the developer 19 May 2026, 13:34 UTC.

55
playing (measured 11 Aug 2026, 00:54 UTC)
3,678,475
lifetime visits
73%
liked (4,956 👍 / 1,843 👎)
29,959
favourites (8.1 per 1k visits)
18 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:5448first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited 2x Coin Multiplier
199 R$
Unlimited 2x XP Multiplier
199 R$
Extra Win Rewards ( Permanent )
99 R$
Random Deck & Wallpaper
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome936,317
First Win! · progression428,613
Defeat All Npcs · progression4,228
Defeat The Enchanted Forest · progression3,651
Defeat Spaceland · progression3,579
You beat all NPCS! ( Christmas Event ) · progression2,694
Meet A Developer! · other1,682
Defeat all NPCS · progression1,124
Defeat Candyland · progression1,065

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.