The Barber Experience ✂️
A Roblox experience owned by Gato Games!.
HorrorENhorror narrativejob simulationinspired by Nightshift Experience
The Barber Experience ✂️ is a horror game created on 2023-10-18. It has accumulated 3,345,775 lifetime visits and 28,776 favorites. The experience holds a 93% like percentage. Currently, zero players are active. The genre is classified as horror. The description mentions a narrative involving a barbershop and a killer.
Description (written by the developer; not a statement by this register)
Welcome to The Barber Experience 💈✂️ After a series of unfortunate events, you find yourself working at the local barbershop. On your first day, your boss lets you know that you will be working there for 4 nights in a row. Everything is going well until you see the news... there's a killer on the loose... PC Control: T - Unlock Mouse Check out the shop for a *OP* RPG or ADMIN COMMANDS! 🛒💥 Inspired by the Nightshift Experience Tags: story, horror, scary, experience, horror, adventure, barber, scary, barbershop, The Warehouse Experience, Nightshift Experience, Experience Horror, Experience, Gas Station Experience, Hotel Experience, The Toy Factory Experience, The Halloween Night Experience
Last updated by the developer 14 Jan 2025, 23:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:00 | 93 | no change |
| 14 Aug 2026, 04:53 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.