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1000+ outfit ideas! 👕 Popteen Outfit Homestore ⭐

1000+ outfit ideas! 👕 Popteen Outfit Homestore ⭐

A Roblox experience owned by popteen.

RoleplayENavatar customizationfashionsocial hangout

1000+ outfit ideas! 👕 Popteen Outfit Homestore ⭐ is a roleplay experience created on 2023-10-19. The game has accumulated 540,432 lifetime visits and 21,164 favorites. It maintains an 89% like percentage. Currently, zero users are playing the experience. The description highlights over 900 masculine and feminine avatar ideas available for try-on and purchase within the homestore environment.

Description (written by the developer; not a statement by this register)

POPTEEN OUTFIT STYLES AND HOMESTORE 🎶 ☆ Masculine and Feminine Avatar Ideas (900+) 👒 ☆ Try on and buy outfit ideas and matching combos! 🛒 ☆ Join the experience with ur friends: chill, enjoy, shop! 🏙 ☆ Avatar ideas for all genders! 💕 Credits: ・Owner/Idea: svl1n ・Building: djyuviko! ・Scripter: ben10tam ・Outfits: haobinpng ☆ Make sure to like, favorite, and share with your friends! 🎶🎵🎶🎵 ♡ Thank you so much for joining! ♡ ・♡︎ Check out the group: www.roblox.com/groups/15598299

Last updated by the developer 15 Mar 2026, 23:10 UTC.

0
playing (measured 10 Aug 2026, 16:46 UTC)
540,432
lifetime visits
89%
liked (1,495 👍 / 185 👎)
21,147
favourites (39.1 per 1k visits)
19 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You joined Popteen Homestore! ☆ · welcome378,799 · 100.0% win
You met the owner! ♡︎ · social243 · 0.00% win
You met Elif! ☆ · social4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:3489no change
14 Aug 2026, 20:3389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.