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strategy gg 🌳

strategy gg 🌳

A Roblox experience owned by Nonsystem Studio.

TycoonENtycoonclickerfood theme

Description (written by the developer; not a statement by this register)

Tycoon, Droppers, Cash, Upgraders, Donuts, Clicker, Store, Shop, Business, capitalist, Ore, Mall, entrepreneur, Fortune, Millionaire, Financier, Dessert, Timbits, Food, Sugar, Cake, Merchant, Money 1

Last updated by the developer 21 Jul 2025, 17:00 UTC.

0
playing (measured 27 Aug 2026, 19:15 UTC)
1,235
lifetime visits
94%
liked (17 👍 / 1 👎)
6
favourites (4.9 per 1k visits)
20 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 19:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold set
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome237 · 0.00% win
New Year's event · other54 · 0.00% win
Newbie · welcome21 · 0.00% win
Big man · other11 · 0.00% win
Understanding · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899491.529 August 2026 — 89 % liked18 September 2026 — 94 % liked29 August 202618 September 2026
2 measurements spanning 20 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 15:3694+5
29 Aug 2026, 14:1989first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.