Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[❄️Christmas❄️] Clicking Master Simulator X

[❄️Christmas❄️] Clicking Master Simulator X

A Roblox experience owned by Pet Planet Simulator 1.

SimulatorENclickersimulatorchristmas

Description (written by the developer; not a statement by this register)

✨Clicking Master Simulator X✨ How to play: Make Clicks 🖱 Make Rebirths 🚀 Hatch Pets 😺 Unlock Zones 🔐 Hatch Huge Pets! 🐈 ❄️Christmas Update❄️ Christmas World 🗺️ 10 New Pets🐾 2 New Egg 🥚 Added Christmas Sky Island ☄ Added Christmas Secret Zone ❓ New Christmas Sky 🌌 Added Christmas Decoration ❄️ NEW Christmas Portal ☃️ 4 NEW Huge Pet 🐈 Revamed Upgrades 🆙 Removed x2 Luck Event 🍀 Fixed Luck Gamepasses (Added more luck) 🔧 Bugs Fixed 🛠️ 💖Thanks For All💖 🎇PREMIUM benefits in game By Los Panas Game 💛

Last updated by the developer 22 Jul 2024, 11:43 UTC.

0
playing (measured 11 Aug 2026, 22:08 UTC)
3,882
lifetime visits
100%
liked (12 👍 / 0 👎)
6
favourites (1.5 per 1k visits)
21 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Hatching
799 R$
Super Lucky
799 R$
+6 Pets Equipped.png
299 R$
x2 Hatch Speed
249 R$
Auto Rebirth
249 R$
Luck
149 R$
+150 Pet Storage
149 R$
x2 Taps
129 R$
x2 Gems
129 R$
Auto Tapper
99 R$
+2 Pets Equipped
99 R$
+50 Pet Storage
49 R$
Auto Hatching
49 R$
x2 Speed
29 R$
+25 Pet Storage
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[🤗] Welcome · welcome133 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.