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Horse Race Simulator πŸ‡[Event]

Horse Race Simulator πŸ‡[Event]

A Roblox experience owned by WonderOrb Zone.

SimulatorENhorse racinggacha petssimulator

Horse Race Simulator πŸ‡[Event] is a simulator experience created on 2023-10-23. The game has accumulated 34,949,487 lifetime visits and 41,060 favorites. It maintains a 92% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

πŸ‡ UPD: Fixed some bugs related to the Gacha function in W4 & W5 🎁 Update Giftcode : EnjOyY 🐼 Panda Event !!! πŸš€ New Codes : release, boost 🎁 100 Likes code : ThxX_100LiKe_ 🎁 5K Likes code : WoO_5000LikeSS 🎁 12K Likes code : 12000LiKeX_EnJoyy >>>> 😝 New OP Code at 30K Likes ! 😝 <<<< Welcome to Horse Race Simulator πŸ΄πŸ’¨πŸ’¨ ! Gallop into Horse Racing and Saddle Up with Your Majestic Steed. Become the Finest Rider Champion πŸ†! ⚑ TRAIN to Gain Speed 🐴 RACE to Earn Wins 🐱 COLLECT Various Rare Pets 🌏 EXPLORE New Worlds & Fascinating Tracks 🏁 ! 😎 Premium Benefits : +10% Training Boost πŸ‘Ÿ & +20% Luck πŸ€ 🀝 Friend Boost : +10% Training Boost πŸ‘Ÿ πŸ’– Group Member : +10% Wins πŸ† πŸ‘ Like & Favorite & Follow for Updates & Codes! Tags: Simulator, Horse Racing Simulator, Adventure, Race, Clicker Simulator, Collector Simulator, Action, Friends, Fun, Speed, Fast, Collect, Pets, Rebirth, Energy, Billy, Digital Circus, Pomni, CatNap, Poppy Playtime, Kung Fu Panda

Last updated by the developer 21 Nov 2024, 09:08 UTC.

0
playing (measured 10 Aug 2026, 14:06 UTC)
34,949,487
lifetime visits
92%
liked (32,260 πŸ‘ / 2,800 πŸ‘Ž)
41,042
favourites (1.2 per 1k visits)
23 October 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:062first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beginner Β· welcome11,716,841 Β· 90.0% win
Horse Racing Novice Β· progression6,251,603 Β· 10.0% win
Graffiti Artist Β· other5,085,306 Β· 10.0% win
Street Performer Β· other4,089,934 Β· 10.0% win
Horse Tack Owner Β· collection2,966,520 Β· 10.0% win
Horse Trainer Β· other1,902,992 Β· 0.00% win
Jockey Β· other1,196,868 Β· 0.00% win
Track Outlaw Β· other658,163 Β· 0.00% win
Senior Coach Β· other355,058 Β· 0.00% win
Speed Demon Β· other179,727 Β· 0.00% win
Farmer Β· other66,900 Β· 0.00% win
Mailman Β· other13,300 Β· 0.00% win
Experienced Horse Racer Β· progression4,086 Β· 0.00% win
Lightning Gallop Β· other955 Β· 0.00% win
Steel Steed Β· other351 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9223 August 2026 β€” 92 % liked2 September 2026 β€” 92 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:1692no change
23 Aug 2026, 15:0492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.