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Bonk Wars 🔨

Bonk Wars 🔨

A Roblox experience owned by Team Synchronized Games.

Social & hangoutENsocialphysicscombat

Description (written by the developer; not a statement by this register)

Welcome to Bonk Wars! A game where you can bonk your friends or other players! Note: This Game is still in testing Phase So please expect bugs!

Last updated by the developer 5 Aug 2026, 18:20 UTC.

0
playing (measured 16 Aug 2026, 06:47 UTC)
813
lifetime visits
86%
liked (12 👍 / 2 👎)
6
favourites (7.4 per 1k visits)
24 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 06:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
Nuke
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bonk Mayhem · welcome49 · 0.00% win
You Met A Developer! · social7 · 0.00% win
??? · other0 · 0.00% win
Banana's Figure · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838684.520 August 2026 — 83 % liked29 September 2026 — 86 % liked20 August 202629 September 2026
2 measurements spanning 40 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 17:5386+3
20 Aug 2026, 05:5383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.