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Find the Salamanders 3 🦎 [126] (Beta)

Find the Salamanders 3 🦎 [126] (Beta)

A Roblox experience owned by Fardiful Games.

AdventureENpuzzleexplorationlore

Description (written by the developer; not a statement by this register)

🔎🦎 Enter an oasis filled to the brim with secrets, puzzles, and mysteries. Team up with friends to discover the elusive salamanders that inhabit this mysterious place. Find clues and unearth pieces of the hidden lore, concealed deep within the core of New Mandria. Do you have what it takes to find all the badges in this salamander-infested world? ❗ Disclaimer: This is my first "truly solo" Roblox project, and the game is at an early stage. There may be bugs. ❗ Shutdown = Update/Bug Fixes - CREDITS - 📜 Scripting: Fardhamster, with help from parkerpiplup & Deathbandss 🔨 Modeling: Fardhamster 📱 Game Art & UI Design: Fardhamster 🎵 Music: Fardhamster

Last updated by the developer 7 Jul 2026, 15:21 UTC.

0
playing (measured 10 Aug 2026, 19:20 UTC)
3,041
lifetime visits
90%
liked (72 👍 / 8 👎)
88
favourites (28.9 per 1k visits)
24 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Salamander · progression727 · 0.00% win
Home · welcome319 · 0.00% win
Karen · other261 · 0.00% win
Street · other250 · 0.00% win
Beach · other224 · 0.00% win
Chef · other212 · 0.00% win
Purple · other205 · 0.00% win
Guard · other166 · 0.00% win
Sleep · other164 · 0.00% win
Sad · other162 · 0.00% win
Happ · other156 · 0.00% win
Red · other145 · 0.00% win
Lollipop · other145 · 0.00% win
Mint · other119 · 0.00% win
Cyan · other119 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9018 August 2026 — 90 % liked28 August 2026 — 90 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 10:0890no change
18 Aug 2026, 10:0490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.