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[MEGA-UPDT] - "EB" Brazilian Army [S1]

[MEGA-UPDT] - "EB" Brazilian Army [S1]

A Roblox experience owned by JpLofy.

RoleplayPTmilitary simulationroleplayopen world

[MEGA-UPDT] - "EB" Brazilian Army [S1] is a roleplay experience created on 2023-10-25. It has accumulated 2,125,746 lifetime visits and 1,842 favorites. The game holds a 75% like percentage. Currently, zero users are playing. The description highlights military-themed gameplay, vehicle exploration, and weapon variety within a city setting.

Description (written by the developer; not a statement by this register)

🇧🇷 BRAZILIAN ARMY S1 🌆 • Live a complete military experience in a city full of opportunities, challenges, and missions! 📖 • CHOOSE YOUR PATH ⬎ (👤) › Be a citizen and build your path. (🎖️) › Join the Army and help maintain order. (⚔️) › Join the rebels and challenge the military forces. (🚔) › Work, earn money, and acquire your own vehicles. (🏆) › Evolve, earn patents, and make your name in the history of EB S1. ❔ • WHAT DO WE HAVE? ⬎ (📱) › Support for mobile devices. (🚗) › Multiple vehicles to explore the map. (🔫) › Large variety of weapons. (🏪) › Shops scattered throughout the city. (💰) › Economy and employment system. 🔎 • INFORMATION ⬎ Explore the city, complete missions, recruit new members, and build your own story within the Brazilian Army S1! Tags (ignore): EB S1, Brazilian Army S1, EB of JP, EB of JpLofy, EB, Army, [EB], "EB", JpLofy, "EB" Brazilian Army S1

Last updated by the developer 10 Aug 2026, 18:57 UTC.

0
playing (measured 10 Aug 2026, 19:01 UTC)
2,125,746
lifetime visits
75%
liked (1,815 👍 / 621 👎)
1,844
favourites (0.9 per 1k visits)
25 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Investidor
750 R$
Owner
500 R$
Sub Owner
300 R$
Ceo
200 R$
HeadAdmin
150 R$
Fiat Uno (Suport Mobile)
65 R$
Rádio
60 R$
Admin
50 R$
Fal Dourada
50 R$
Stalker GT
50 R$
Moto
50 R$
PRIME
50 R$
Ak-47 Dourada
40 R$
2X XP
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome [EB S1] · welcome10,497 · 30.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:4975no change
24 Aug 2026, 09:0175no change
14 Aug 2026, 09:0075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.