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we do a little running

we do a little running

A Roblox experience owned by Blox Studio Simulators.

ObbyENparkourobstacle coursemultiplayer

we do a little running is an obby experience created on 2023-10-26. It has recorded 2,238,436 lifetime visits and 30,669 favorites. The title holds a 71% like percentage. Currently, zero players are active. The game supports up to eight participants and includes features such as energy drink powerups and character upgrades.

Description (written by the developer; not a statement by this register)

[UPDATE] - Revamp of all Starter Maps. - Better Mobile/Tablet and Console controls. - Energy Drink powerup. (Boosts Running and reduces Cooldowns) - Performance Boosts. welcome runners, it is time for an adventure. join up to 8 other players in a cramped area and collect coins and tokens while running from things that you dont want to catch up to you. upgrade your character and unlock animations, trails and other overrated effects. Controls: 🖱️ - mouse controls character movement 🔢 - use key 1 - 4 to activate team boosts you fall behind when you move sideways, upgrade 'recovery speed' to avoid this. Premium Benefits: - 250 Coins and 50 RunTokens - Premium Trail - Access to Farming

Last updated by the developer 8 Apr 2026, 18:31 UTC.

0
playing (measured 10 Aug 2026, 19:35 UTC)
2,238,436
lifetime visits
71%
liked (6,498 👍 / 2,696 👎)
30,644
favourites (13.7 per 1k visits)
26 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
Double Rewards
250 R$
Second Chance
200 R$
Bigger Lobbies
150 R$
Farming Access
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Runner · welcome1,214,090 · 28.6% win
Escaped and Ready · progression165,920 · 0.00% win
A Good Start70,438 · 28.6% win
Scratching the Skill Surface · progression65,293 · 0.00% win
Slightly Skilled · other13,379 · 0.00% win
a little farming · other4,657 · 0.00% win
Quite the Jog · other3,797 · 0.00% win
Certified Skilled · other1,057 · 0.00% win
Persistent Runner · other877 · 0.00% win
Pushing the Skill Limits · other226 · 28.6% win
Experienced Runner · other186 · 28.6% win
Coin Collector · collection133 · 0.00% win
Skill, Without a Doubt · other103 · 0.00% win
Addicted to Running · other77 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:2271no change
24 Aug 2026, 08:3271no change
14 Aug 2026, 08:3171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.