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Printer Wars

Printer Wars

A Roblox experience owned by Spoon is cheaper than change the whole fence.

ShooterENbase buildingteam-based combatterritory control

Description (written by the developer; not a statement by this register)

Fight for control of territories, form teams with your friends or random people, build imposing bases, and produce copious amounts of cold, hard cash. The only way to rise to the top is through hard work and conquest. Will you rule the city, or will you fade into obscurity? Featuring: - Base building! - A per-bodypart health system. - Simple, satisfying and lethal gunplay. - Team-oriented gameplay. - Become a repairman if you're short on cash! Premium users receive a bonus door they can claim, which stacks with the bonus door gamepass. Game created by flowerofthewise. Generous thanks to all the members of my group for testing and quality assurance.

Last updated by the developer 20 May 2026, 14:32 UTC.

0
playing (measured 11 Aug 2026, 00:23 UTC)
1,072
lifetime visits
95%
liked (20 👍 / 1 👎)
30
favourites (28.0 per 1k visits)
26 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Derringer
400 R$
Door Limit Bonus
200 R$
Scream
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited! · welcome552 · 0.00% win
Money! · progression33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.