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Forgotten Era (Alpha Release!)

Forgotten Era (Alpha Release!)

A Roblox experience owned by Hallowed Earth Official.

Fighting & PvPENdinosaursPvPWIP

Description (written by the developer; not a statement by this register)

This is a PvP game heavily inspired by the extinct organisms called Dinosaurs. In this simple game you will Play to obtain Minute points. Kill Points by killing other players. You are able to play with a various amount of dinosaurs and more to come! Controls: Attack1 - Click Attack2 - Q Attack3 - E W,A,S,D - Basic Movement Rest - R (More movement coming soon!) Please Remember This Game Is A Heavy WIP And Will Have Updates And More Progress Made! CHANGING YOUR USERNAME CURRENTLY RESETS DATA, Please DM Fluffle a picture of your data before changing your username. Thanks for Playing, - Devs 💚

Last updated by the developer 24 Feb 2026, 15:16 UTC.

0
playing (measured 10 Aug 2026, 23:03 UTC)
1,205
lifetime visits
77%
liked (27 👍 / 8 👎)
106
favourites (88.0 per 1k visits)
27 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pitch Dinosaurs!
500 R$
Premium
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tester! · other722 · 0.00% win
Beta Player! · other721 · 0.00% win
500 Minutes Played! · progression0 · 0.00% win
250 Minutes Played! · progression0 · 0.00% win
100 Minutes Played! · progression0 · 0.00% win
1000 Minutes Played! · progression0 · 0.00% win
2000 Minutes Played! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.