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🐻 The Fazbear Virtual Experience Remastered

🐻 The Fazbear Virtual Experience Remastered

A Roblox experience owned by TEOTW.

HorrorENFive Nights at Freddy'sVirtual RealityHorror

The Fazbear Virtual Experience Remastered is a horror game created on 2023-10-27. It has recorded 563,436 lifetime visits and 21,455 favorites. The experience holds an 83% like percentage. Currently, zero users are playing. The description notes VR support and mobile compatibility warnings.

Description (written by the developer; not a statement by this register)

"Welcome to Freddy Fazbear's Pizza, where fantasy and fun comes to life." 🍕 Rediscover the world of Five Nights at Freddy's under a whole new aspect in the Fazbear Virtual Experience, now Remastered. 🐻 🥽 Now available in Virtual Reality. 🥽 ⚠️ THIS GAME IS COMPATIBLE WITH MOBILE DEVICES, THERE MAY BE PERFORMANCE & GAMEPLAY ISSUES, PLEASE TAKE THIS INTO CONSIDERATION BEFORE PLAYING. ⚠️ ❗ The game was designed to be played with maximum graphics. Your experience will drastically change if you are not playing on maximum graphics. ❗ VR Support may be inaccurate or may not work if you use a different software/hardware. ✶ Developers - 📜 Scripters - Kurtziru, heisIlan, Yesil_HiyarAlt 👓 GFX - Binacoq, Kurtziru 🛠 Builders - Binacoq 🗄 Assets - Steel Wool Studios 🐻 Animatronics - Ubuntutu This game is brought to you by TEOTW. The Five Nights at Freddy's series and trademark belong to Scott Cawthon. If you would like your I.P/assets to be deleted off our game, please contact us.

Last updated by the developer 2 Aug 2026, 11:58 UTC.

0
playing (measured 10 Aug 2026, 20:05 UTC)
563,436
lifetime visits
83%
liked (1,837 👍 / 367 👎)
21,453
favourites (38.1 per 1k visits)
27 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

16 Players Lobby
300 R$
No Jumpscares
100 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Had to Happen · other75,191 · 0.00% win
Night 1 · progression18,699 · 0.00% win
As If Time was Stopped · other13,865 · 0.00% win
For Old Times' Sake · other6,904 · 0.00% win
Night 2 · progression6,705 · 0.00% win
I Read the Logbook! · other3,142 · 0.00% win
Night 3 · progression2,218 · 0.00% win
Chaotic Evil · other1,590 · 0.00% win
Night 4 · progression1,149 · 0.00% win
Night 5 · progression800 · 0.00% win
Night 6 · progression570 · 0.00% win
Night 7 · progression355 · 0.00% win
What's the point? · other350 · 0.00% win
Engineer · other166 · 0.00% win
The End · progression151 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:1683no change
14 Aug 2026, 20:0883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.