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Coastal (CHRISTMAS ENDING)

Coastal (CHRISTMAS ENDING)

A Roblox experience owned by Golly Wolly Studios.

Story & narrativeENstory gamesurvivalcruise ship

Description (written by the developer; not a statement by this register)

🎉 11/27/2023 RELEASE! 🎉 You and a group of 1-20 friends win an exclusive cruise on the world's most famous ship. Surely it can't be too good to be true.. Right? 💀 Struggling to survive? Check out the shop for some items to help you on your journey! 💀 😎 Join the group for more awesome story games! 😎 https://www.roblox.com/groups/33303519/Golly-Wolly-Group#!/about 👍 Join the group and like the game to gain an extra 20 health! 👍 ⚠️ This game contains flashing lights and may not be suitable for everyone ⚠️ ⚡ Inspired by Cracky4's Break In Story Game Series and Ponchokings Airplane Story Game Series ⚡ 🚢 Ship Model created by Quenty 🚢

Last updated by the developer 29 Nov 2023, 23:50 UTC.

0
playing (measured 3 Oct 2026, 19:00 UTC)
1,150
lifetime visits
83%
liked (10 👍 / 2 👎)
10
favourites (8.7 per 1k visits)
27 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Oct 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Medkit
500 R$
Metal Bat
350 R$
2x Speed
200 R$
2x HP
200 R$
Freddy Plushie
75 R$
Speedy Can
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome811 · 0.00% win
Christmas Ending · secret8 · 0.00% win
Good Ending · progression1 · 0.00% win
Secret Ending · secret0 · 0.00% win
Bad Ending · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.