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Sonic.EXE: Scorched Torment 0.2

Sonic.EXE: Scorched Torment 0.2

A Roblox experience owned by Scorched Torment.

HorrorENhorrorfangamesurvival

Description (written by the developer; not a statement by this register)

UPDATE: This game will not get any further updates because of me focusing on the remake and the progress on the remake is very slow as I like taking my time even if it'll take me months or even a year. (Unless I feel like updating the game due to bugs or minor changes to stuff) Do you have what it takes to survive in this endless cycle of death? Or be the one who silences their sorry lives down that stood no chance against you. This game is a fangame of Sonic.EXE: The Extermination (Made by OutlaikRBLX). It serves as a concept to the future upcoming games (Unleashed Massacre/Scorched Torment Remake) and of course a project for fun. I should say that this game is unoptimized due to the lack of my scripting skills and knowledge so that I don't get bombarded with bad comments. I still am trying to learn more and I don't want to give up on this project due to my extreme passion for it. Thank YOU Outlaik for such inspiration. (Rest in peace, TD.)

Last updated by the developer 5 May 2026, 16:15 UTC.

0
playing (measured 12 Aug 2026, 10:00 UTC)
219,493
lifetime visits
87%
liked (377 👍 / 57 👎)
1,568
favourites (7.1 per 1k visits)
28 October 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Scorched Torment! · welcome83,641
Above them all. · other85
No mercy. · other64
Flesh? Unlimited. Mobius..? Destroyed. · other39
The doll that bleeds. · other22
No more friendship. Only slaughter and sacrifice. · other22

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.