average dififculty chrart gaem
A Roblox experience owned by Slamo!.
OtherENphysics-basedflinging mechanictesting phase
Description (written by the developer; not a statement by this register)
The average dififculty chrart gaem is a game where........ you fling yourself. Yeah that's it. Don't expect more from this description, play the game right now. [THE GAME IS IN TESTING.]
Last updated by the developer 20 Jul 2026, 19:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.