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Escape MrBeast Deadliest Lasers

Escape MrBeast Deadliest Lasers

A Roblox experience owned by Beast Games Inc.

ObbyENMrBeast IPLaser MazeObby

Escape MrBeast Deadliest Lasers is an obby experience created on 2023-10-29. The game has recorded 9,733,267 lifetime visits and 19 concurrent players. It holds 7,226 favorites and maintains a 33% like percentage. The experience is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

Welcome to Escape MrBeast Deadliest Lasers! You will be challenged to escape 9 unique deadly laser rooms. Complete all of the rooms and win $250,000! Do you have what it takes to Escape MrBeast's Deadliest Lasers? 🌟 Experience is inspired by YouTuber "MrBeast" in his video "World’s Deadliest Laser Maze!". 🎮 Just our MrBeast Group for more fun games: https://www.roblox.com/groups/3366985/Beast-Games-Inc#!/about ⚠️ This game has just been released. If you find any bugs, please post them on our group wall! ❤️ Please like and favorite the game! tags: escape, minigame, mrbeast, laser, multiplayer, obby, speedrun, sports, mobile, console, xbox, pc, Survival, Maze, Comedy, Obby

Last updated by the developer 25 Jan 2026, 05:57 UTC.

19
playing (measured 10 Aug 2026, 15:04 UTC)
9,733,267
lifetime visits
33%
liked (2,104 👍 / 4,207 👎)
7,336
favourites (0.8 per 1k visits)
29 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0417first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
225 R$
Grapple Hook
149 R$
Jetpack
125 R$
VIP
99 R$
Push Sword
99 R$
Bomb
99 R$
Taser
99 R$
Speed Coil
70 R$
Gravity Coil
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,872,140 · 100.0% win
Completed Room #1 · progression2,601,464 · 100.0% win
Completed Room #2 · progression2,421,592 · 100.0% win
Completed Room #3 · progression1,502,075 · 100.0% win
Completed Room #4 · progression1,101,026 · 76.7% win
Completed Room #5 · progression985,153 · 68.1% win
Completed Room #6 · progression858,901 · 63.1% win
Completed Room #7 · progression841,508 · 59.5% win
Completed Room #8 · progression785,216 · 58.4% win
Completed Room #9 · progression526,395 · 46.2% win
Escaped MrBeast Deadliest Lasers! · progression515,563 · 46.2% win
[🔥HARD] Completed Room #1 · progression119,953 · 14.4% win
[🔥HARD] Completed Room #2 · progression92,519 · 6.4% win
[🔥HARD] Completed Room #3 · progression79,409 · 5.8% win
[🔥HARD] Completed Room #5 · progression53,960 · 4.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

3313 August 2026 — 33 % liked23 August 2026 — 33 % liked2 September 2026 — 33 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–34 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3233no change
23 Aug 2026, 20:3133no change
13 Aug 2026, 20:3133first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.