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Roller Skate League

Roller Skate League

A Roblox experience owned by xFrozen x Frostyy.

RacingENraceparkoursimulator

Roller Skate League is a racing experience created on October 29, 2023. It has accumulated 10,800,101 lifetime visits and 11,376 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description highlights mechanics involving speed, wins, pets, and leaderboards, with premium players receiving bonuses.

Description (written by the developer; not a statement by this register)

Welcome to the Roller Skate League! Reach the finish line under 2 minutes and earn wins! New Updates At Saturdays! 💡 How To Play: - Train to go even faster 💥 - Collect Wins & Pets! 🏆 - Reach the END of the levels 🏁 - Get in the Top 50 Leaderboards 🌍 PREMIUM PLAYERS GET +20% WINS & +10% LUCK Tags: Colorful, Super, Speed, Fun, Purple, Parkour, Race, Run, Victory, Win, Faster, Platformer, Clicker, Simulator, Pets, Ice Cream, Roller Skate, League

Last updated by the developer 1 May 2026, 15:26 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
10,800,101
lifetime visits
97%
liked (19,013 👍 / 511 👎)
11,374
favourites (1.1 per 1k visits)
29 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Secret Hunter
1,699 R$
Octo Hatch
425 R$
Ultra Luck
399 R$
x2 Wins
349 R$
x2 Speed
299 R$
VIP
295 R$
Super Luck
199 R$
Triple Hatch
199 R$
Fast Hatch
149 R$
Extra Luck
99 R$
+200 Inventory Space
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:4997no change
13 Aug 2026, 19:4897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.