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🏹 Rising Empires 🏰 [ALPHA]

🏹 Rising Empires 🏰 [ALPHA]

A Roblox experience owned by MTW Jogos.

AdventureENmedievalkingdom buildingalpha stage

Description (written by the developer; not a statement by this register)

WARNING: The game is currently on Alpha stage, bugs can and will occur, if you happen to experience a bug, please report it using the bug report button. 🌎 Welcome to Rising Empires! 🐎 🏹 Fight for your kingdom! 🏹 🌲 Gather resources and gear up! 🌲 🏠 Decorate and build your house! 🏠 πŸ‘‘ Rule a kingdom and achieve glory! πŸ‘‘ πŸ—» Explore the world of Rising Empires! πŸ—» πŸŽƒ Join the game during events to get limited items! πŸŽƒ alpha youtube @GustaGamerMTW (IGNORE) Tags: empire, rising, roblox, sword, fighting, gaming, limited, christmas, easter, valentines, pato, medieval, survival, the survival game, pirate, sea, terrain, alpha, money, rising cities, rising empires, battle, bow, tycoon, armor, map, kingdom

Last updated by the developer 25 May 2025, 23:20 UTC.

0
playing (measured 11 Aug 2026, 00:07 UTC)
451
lifetime visits
88%
liked (7 πŸ‘ / 1 πŸ‘Ž)
2
favourites (4.4 per 1k visits)
29 October 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Extra Inventory
99 R$
Slow Hunger
99 R$
Fast Regen
99 R$
1.5X Power
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome121 Β· 0.00% win
Alpha Tester Β· other121 Β· 0.00% win
Take the Crown Β· progression16 Β· 0.00% win
Huge Wallet1 Β· 0.00% win
Happy Birthday!0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.