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[RP] Customization Space

[RP] Customization Space

A Roblox experience owned by Trite Roleplay.

RoleplayENcharacter customizationoutfit creationroleplay tools

[RP] Customization Space is a roleplay experience created on 2023-10-30. It currently has 45 players, 1,522,646 lifetime visits, an 89% like percentage, and 7,065 favorites.

Description (written by the developer; not a statement by this register)

⭐Join the group for access to all of the gamepasses.⭐ 👕 With ROBLOX's most innovative roleplay customization system, you can easily make any character, outfit, or object! 👖 📋 We ask that new and old players take their time when learning our system. Try experimenting with it first! ❓ Info ❓ —————— — This game will be used to test new UI, tools, animations, and rides. — Servers are limited to 50 players to prioritize performance. — 100 save slots! — All customization game passes for Trite Roleplay are unlocked; including build tools for Private Servers. — Export your outfits to bring them to the newer games. — Exports expire after six months; store your favorite outfits for long term safety. — Anyone who creates inappropriate outfits will be universally banned from all games. — Disclaimer: Materials & Effects may be different for every game.

Last updated by the developer 7 Aug 2026, 19:14 UTC.

45
playing (measured 10 Aug 2026, 15:16 UTC)
1,522,646
lifetime visits
89%
liked (1,386 👍 / 173 👎)
7,444
favourites (4.9 per 1k visits)
30 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1647first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Test]
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked13 September 2026 — 89 % liked23 September 2026 — 89 % liked3 October 2026 — 89 % liked13 October 2026 — 89 % liked23 October 2026 — 89 % liked2 November 2026 — 89 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 14:4889no change
23 Oct 2026, 14:4789no change
13 Oct 2026, 14:4689no change
3 Oct 2026, 14:4589no change
23 Sept 2026, 14:3889no change
13 Sept 2026, 14:2389no change
3 Sept 2026, 14:2289no change
24 Aug 2026, 12:0889no change
14 Aug 2026, 12:0789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.