(FA) Fantasia [RPFR]
A Roblox experience owned by Fantasia ⸱ Interactive.
RoleplayENjob simulationpolicefirefighter
(FA) Fantasia [RPFR] is a roleplay experience created on October 31, 2023. The game currently has zero active players. It has accumulated 531,148 lifetime visits and 3,308 favorites. The title holds a 66 percent like percentage. The description indicates gameplay based in Altkirch, featuring jobs such as National Gendarmerie, firefighter, road agent, and bus driver.
Description (written by the developer; not a statement by this register)
© 2021 - 2026 ROBLOX Fantasia Interactive™ all rights reserved. 🎄 Welcome to Fantasia Interactive! 🎄 • This version is based in Altkirch, in the Haut-Rhin region, the gameplay is adapted! 🎭 -- AVAILABLE JOBS : 👮♂️ · National Gendarmerie and Municipal Police: Ensures the security of the city, maintains order, and watches over its citizens. 🚒 · Firefighter: Braving fire and emergencies, saving lives and protecting the city from disasters. 🚦 · Road Agent: Ensures the fluidity of traffic and maintains roads in good condition to ensure safe travel. 🚌 · Bus driver: Transports residents safely to their destinations. 📝 · And much more! -- Third-party credits : 🌟 RINGANX : Founder, Developer. 🔥 PEINNO: Developer, Contributor. -- OTHER : • The Fantasia Interactive team wishes you a good discovery !
Last updated by the developer 2 Aug 2026, 11:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 22:37 | 66 | no change |
| 24 Aug 2026, 20:39 | 66 | no change |
| 14 Aug 2026, 20:37 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.