[HALF LIFE] City-27 V1 Roleplay Testing Place
A Roblox experience owned by :The Universаl Union:.
RoleplayENHalf-LifeRoleplaySci-Fi
Description (written by the developer; not a statement by this register)
• To get gamepasses check the group store! • Join our communications server on the group page to learn how to progress through the ranks, and to receive immediate updates on the game. ᴅɪꜱᴄʟᴀɪᴍᴇʀ: ᴡᴇ ᴅᴏ ɴᴏᴛ ᴏᴡɴ ᴛʜᴇ ʀɪɢʜᴛꜱ ᴛᴏ ʜᴀʟꜰ ʟɪꜰᴇ ᴏʀ ᴀɴʏ ᴏꜰ ᴠᴀʟᴠᴇ'ꜱ ᴀꜱꜱᴇᴛꜱ, ᴀɴᴅ ᴛʜɪꜱ ɢʀᴏᴜᴘ ɪꜱ ꜱɪᴍᴘʟʏ ᴀ ꜰᴀɴ ʀᴇᴄʀᴇᴀᴛɪᴏɴ ꜰᴏʀ ʀᴏʟᴇᴘʟᴀʏ ᴘᴜʀᴘᴏꜱᴇꜱ. Tags: Half Life 2, Roleplay, Half Life Roleplay, HL2, C24, City-24, City, City-17, C17, City-8, C8, Industrial-24, C27, City-27, Seven Hour War, Seven War
Last updated by the developer 16 Jan 2024, 17:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 08:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.