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[Game Passes] Mining Simulator

[Game Passes] Mining Simulator

A Roblox experience owned by Buckaboo Games.

TycoonENincrementalfantasymining

Mining Simulator is a tycoon experience created on January 3, 2018. The game has accumulated 12,012,993 lifetime visits and 171,388 favorites. Currently, zero users are playing. The title holds an 83% like percentage. The description indicates the experience was under construction as of January 20, 2018, with updates regarding permanent game passes and rebirth mechanics.

Description (written by the developer; not a statement by this register)

🚧 Under Construction 🚧 🚧 Please check back later 🚧 [Update January 20th 2018] - Added permanent Game Passes on the second floor, get these for huge mining boosts! Rebirth! If you can hoard 10,000 Cash, you can REBIRTH and increase your multiplier allowing you to get more Cash and Gold faster through mining or fighting! Welcome! In Mining Simulator, you are a miner in the prosperous Bloxy Mines where gold, rubies and diamonds have been found! It is your job to mine these ores and trade them in for cash at the gold deposit minecarts! Use your cash to upgrade your pickaxe, buy swords or customize your miner! Or you can protect your fellow miners by going up to the surface and fighting off skeletons in the haunted woods! Eat a protein bar to get a +12 level boost and make mining easier and get gold faster!

Last updated by the developer 22 Jul 2018, 14:38 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
12,012,993
lifetime visits
83%
liked (35,772 👍 / 7,285 👎)
171,372
favourites (14.3 per 1k visits)
3 January 2018
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0783no change
23 Aug 2026, 19:0583no change
13 Aug 2026, 19:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.